The environments are usually the same, like a Japanese village or a house, but they may be populated by random objects and the default textures swapped with other textures.Įach dream can be about 10 minutes long, then the player will "wake up". Bumping into certain special objects, like animal and people, will result in a "stranger" dream. The player can access other environments by bumping into objects or going through tunnels, a mechanic named "linking". The initial location of each dream is randomized. The game is played in short sequences or "dreams". The controls are tank controls the player can move forwards or backwards, turn, strafe, run, look up and behind. The player's "goal" is to explore said environments. The game takes place in a first-person perspective in a 3D surreal environment. LSD: Dream Emulator has gained a cult following because of its surreal contents. The game was later re-released on the Japanese Playstation Store on Augunder the PS1 Classics section, for ¥617. Released alongside it was the music CD LSD and Remixes.
The game received a limited release in Japan on October 22, 1998. The dream diary was later released as a book called Lovely Sweet Dream. The concept for the game was based on Asmik Aces employee Hiroko Nishikawa's dream diary, which she kept for over a decade. LSD: Dream Emulator is an exploration video game developed by OutSide Directors Company and published by Asmik Ace Entertainment for the Playstation.